Steve Rogers in Retirement
I used a photo I took of a Captain America cosplayer as the image prompt. The original concept was to have Captain America smoking a cigarette in a dark, dimly lit alleyway. The AI started down that path but at some point melded Captain America’s helmet into his head. It also evolved what might have been a pink neon reflection on Captain America’s helmet into glowing pink neon glasses. It also evolved the collar of the original cosplay outfit into a hoodie, though it kept the leather jacket motif.
"photo realistic close-up portrait shows wrinkled face, blue rim light, standing in a dark alley, a bright pink neon sign hangs above a door, graffiti on brick walls, hyper realism, exquisite details, 3d render, volumetric shadows, cinematic lighting, unreal engine 5, photo realistic --iw 2 --ar 16:9"
"close-up portrait shows wrinkled face, blue rim light, standing in a dark alley, a bright pink neon sign hangs above a door, graffiti on brick walls, hyper realism, exquisite details, 3d render, volumetric shadows, cinematic lighting, unreal engine 5, photo realistic --iw 2 --ar 16:9"
"close-up portrait shows wrinkled face, filigree face, blue rim light, standing in a dark alley, a bright pink neon sign, graffiti on brick walls, hyper realism, exquisite details, 3d render, volumetric shadows, cinematic lighting, unreal engine 5, photo realistic --iw 2 --ar 16:9"
"close-up portrait shows face, wrinkled face, filigree face, standing in a dark alley, face lit with blue light, a bright pink neon sign hangs above a door, graffiti on brick walls, hyper realism, exquisite details, 3d render, volumetric shadows, cinematic lighting, unreal engine 5, photo realistic --iw 2 --ar 16:9"
"close-up portrait shows grim face, tired eyes, standing in a dark alley, hazy blue fluorescent light from street lamp lights up his face, a bright pink neon sign hangs above a door, graffiti on brick walls, hyper realism, exquisite details, 3d render, volumetric shadows, cinematic lighting, unreal engine 5, photo realistic --iw 5 --ar 16:9"
"close-up portrait shows grim face, tired eyes, standing in a dark alley, hazy blue fluorescent light from street lamp lights up his face, a bright pink neon sign hangs above a door, graffiti on brick walls, hyper realism, exquisite details, 3d render, volumetric shadows, cinematic lighting, unreal engine 5, photo realistic --iw 5 --ar 16:9"
"close-up portrait shows grim face, tired eyes, cigarette in mouth with smoke trailing off, standing in a dark alley, hazy blue fluorescent light from street lamp, a bright pink neon sign hangs above a door, graffiti on brick walls, hyper realism, exquisite details, 3d render, volumetric shadows, cinematic lighting --iw 5 --ar 16:9"
"close-up portrait shows grim face, tired eyes, cigarette in mouth with smoke trailing off, standing in a dark alley lit by a blue street lamp, a bright pink neon sign hangs above a door, graffiti on brick walls, hyper realism, exquisite details, 3d render, volumetric shadows --iw 3 --ar 16:9"
"dark alley lit by a street lamp, graffiti on brick walls --iw 3 --ar 16:9"
-Image Prompt-
Outtakes
These are images where the AI took me in a direction I didn’t want to go. When this happens, you have to back up to the last version that was on track and tweak your prompts.

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"close-up portrait of wrinkled face, filigree face, face lit with blue light, graffiti on brick walls, hyper realism, exquisite details, 3d render, volumetric shadows, cinematic lighting, unreal engine 5, photo realistic --iw 2"

"close-up portrait shows filigree face, standing in a dark alley, face lit with blue light, a bright pink neon sign hangs above a door, graffiti on brick walls, hyper realism, exquisite details, 3d render, volumetric shadows, cinematic lighting, unreal engine 5, photo realistic"

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"close-up portrait shows grim face, tired eyes, standing in a dark alley, hazy blue fluorescent light from street lamp lights up his face, a bright pink neon sign hangs above a door, graffiti on brick walls, hyper realism, exquisite details, 3d render, volumetric shadows, cinematic lighting, unreal engine 5, photo realistic,"

"close-up portrait shows grim face, tired eyes, standing in a dark alley, hazy blue fluorescent light from street lamp lights up his face, a bright pink neon sign hangs above a door, graffiti on brick walls, hyper realism, exquisite details, 3d render, volumetric shadows, cinematic lighting, unreal engine 5, photo realistic --iw 5"